In-world terminology

Hi!  Cassie here!  Starting off my articles for the Second Life newbie is this one on some of the terms you need to know.  I was just born about two weeks ago myself, so this is by no means the be-all, end-all, most coolest up-to-date list you’ll find!  It’s not meant to be.  These are just a few of the terms that confused me when I began my Life.  Here we go!

Animations – These give me character and personality.  They’re animations such as walking, standing and sitting.  These can be overridden if you want – see AO.

AO – Animations Override.  Some of the default animations are a bit clunky.  For example, I think the default walking animation makes me look like I’m waddling like a duck.  I’ve gone shopping for some AO’s that give me a bit sexier of a walk.

Attachment Point – A place I can wear things on my body, such as pelvis, ears, torso, etc.  I can wear earrings on my ear attachment points.  There are also HUD attachment points where you can attach a control panel.  These points are center right, upper left, etc.  They refer to the screen and are not worn on your body.  Only you can see them.

Avatar – Me!  At least so they say.  According to the humans that live in the “real world”, an Avatar is their in-world character.  I don’t buy that though, THIS is the real world!

Cache – Objects are cached on your local hard drive to speed up loading.  If however, you find that some objects are never fully coming into focus no matter how long you look at them, it might be time to clear your cache.  Under Edit>Preferences>Network hit the blue “clear cache” button.  Then relog and it will clear the cache when the viewer starts up again.

Covenant – A set of rules and regulations for a piece of land.  When you lease a piece of land, check out the covenant to see if there are any gotchas that you might not like.  For example, the covenant may state that you aren’t allowed to use the land for commercial reasons.  While fine if you just want to set up a house, that’s not going to work if you’re wanting to open a new emporium to sell gently used hair.

Flight Feather – Something you wear to help you fly above the unassisted height In-World.  A flight feather helps you fly higher than you could unassisted.  They can be had for free by doing a search in-world for "flight feather", or IM me in-world.  I’ll be happy to send you a free one.

Gestures – In my opinion, one of the most annoying things in the World around me.  They’re little mini animations often accompanied by sound (usually some pithy or vulgar saying) that many people seem to be utterly fascinated with, as they seem to play them every split second.  In an inappropriate setting – say a store, it can REALLY be annoying.  There’s nothing quite like trying to do some shopping with somebody yelling “I’m so sexy!” every three seconds.  Just a word of advice, if you’re abusing gestures I will usually mute you.

Griefer – Twerps!  Someone who has such a sad and pathetic little “real life” that their only joy is to annoy people in-world.  Fortunately, I haven’t run into any yet!

HUD – Heads Up Display.  A small control panel that can be attached to a side or corner of your view.  A common use for HUD’s is to provide a menu for AO’s.

IM – Instant Message.  You can IM by clicking the “Communicate” button at the lower left of your screen.

In-World – Where I live!  In-World refers to being in the Second Life universe.  You can contact me in-world by searching for my profile and IM’ing me.

Lag – The World or Sim sometimes gets busy and can’t handle everything at once.  That’s when you get lag which is essentially everything slowing down and getting sluggish.

Log – Short for log in or log out.  Can mean either.

Land Tier – If you want to own over a certain amount of land on the Mainland you have to pay the land tier.  This is a fee to Linden Labs payable every month.  Rates vary by amount of land owned and are available on their home page.  Renting land from a private region owner does not affect your land tier, and you do not have to pay Linden Labs anything.  Your rent is worked out between you and the private region owner.

Linden – the chief monetary unit in-world.

Mainland – Another word for land owned by Linden Labs, the creator of the World.

Mute – You can choose to mute another resident.  This is the equivalent of “talk to the hand”.  Once muted, you won’t receive any more chat or IM from this person until you unmute them.  They effectively cease to exist in your world.

Parcel – A piece of land either on the mainland or a private region.  Parcels can be of varying sizes.  There are usually several parcels in a Private Region.  Cassandra’s World is two separate parcels that have been joined together by myself.

Pick – A person or place that I like.  I can select picks in my profile to let people know that this is the in place to be!

Prim – Primitive.  The building blocks of objects in-world.  Objects can consist of one prim, or several joined together to make one object.  For example a tree may consist of one prim for the trunk, another for one branch, another for another branch and so on.  You need to pay attention to this if you’re looking at a land purchase.  Each parcel of land has the ability to support a certain number of prims, which you can see under the information about a parcel.  Look for the number of prims the parcel supports, not the number supported by the sim.

Private Region – A 65,536 sqm piece of land owned by a private person or group.  This land is often split into parcels and leased out.  Cassandra’s World is in a private region.

Profile – Right-clicking on me in-world and selecting “profile” will let me tell you about myself.  There are several tabs including “2nd Life” and “picks” where I can give you some info and the places and things in-world that I like respectively.  It’s up to you how much or how little to reveal.

Relog – Log out and then log in again.  Usually done to fix something.

Rezz -  Simply the act of bringing something into the World.  If you drop something from your inventory onto the ground, you’ve rezzed it.

Rubber Banding – This happens particularly in busy Sims.  It’s when I just keep walking or flying (sometimes even out over the ocean!) without control from my human and then suddenly "snap back" to where I was before.

Sim – Simulator.  A sim is the entire region and is essentially a virtual machine.  It’s responsible for running all the animations and what not in the region.

Skybox – A house or platform or such suspended in the sky.  Some people want to get a bit of privacy, so will build in the sky.  Since physics are sketchy at best in-world, this is perfectly fine!

Visual Cache – Another cache that the viewer maintains, but unfortunately there is no direct way for the user to clear it.  There are objects that let you do this, however.  Usually a free object that you rezz and then sit on to clear the cache.  Use this if you suddenly find that buildings are missing walls, floors ceilings, etc..  Essentially if you’re not seeing objects you know are there.  If you need a copy of a clear cache object I’m happy to send you one for free.  Just IM me in-world.

This is all I can think of at the moment, but I’ll update if I come up with more.  I know there’s others, but this will give the newbie a good start.  Feel free to leave a comment if you think there’s something else that should be here!

– Cassie

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